Introduction: Definition and Perspectives Hacking (≈“modding”) = creative practice that consists in modifying some elements of a game (characters, levels, maps, sprites, etc.) in order to create a renewed version, or even a fully fledged new game “Partial conversions” “Total conversions” Ex.: Sonic in Super Mario World Ex.: Half-Life (left) Vs. Presentation on theme: "Between Freedom and Constraint -ROM Hacking of Pokémon Games-"- Presentation transcript:ġ Between Freedom and Constraint -ROM Hacking of Pokémon Games-įanny Barnabé Marie-Curie COFUND postdoctoral fellow, co-funded by the European Union PhD in Letters University of Liège (Belgium) Member of the Liège GameLabĢ 1.
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